=== Oordo, the Imp === Oordo is about a meter tall, near human-like proportions with a touch of "evil cherub". They have little forehead horns, a dark red color scheme, a traditional "devil-style" tail (thin and semi-prehensile), and taloned feet. Hairless, with large black eyes and a wide mouth armed with sharp triangular cutting teeth, flattening into large flat molars at the back. ==== Aspects ==== * Called from beyond the Gates of Death to Feed the Pit * Yes, Oordo //is// going to eat that! * Oordo finds **things**. Not always things they were //looking// for, but **things**. ==== Abilities ==== ^ Superb (+5) | | | | | ^ Great (+4) | Alertness | | | | ^ Good (+3) | Investigation | Sneaking | | | ^ Fair (+2) | Athletics | Reflexes | Dexterity | | ^ Average (+1) | Toughness | Violence | Stubbornness | Throwing | ==== Specialties and Schtick ==== * Specialty: **Professional Eater**: Oordo can safely attempt to eat anything that is not //explicitly// dangerous to eat (e.g. blatantly poisonous, corrosive, etc) without suffering harm, subject to reasonable physical limits (e.g. is it small enough to be swallowed, not too hard to be chewed by even Oordo's supernormal teeth, etc). Oordo gets a +2 for die rolls involving resisting harm from things that //are// explicitly dangerous to eat. * Schtick: Oordo's tail is semi-prehensile. It's not very useful for fine manipulation or accurate targeting, but it's able to wrap around things and hold on as strongly as Oordo could with a hand. ==== Game Accounting Stuff ==== Physical Stress: ☐ ☐ ☐ Mental Stress: ☐ ☐ ☐ ====== Consequences ====== (-2) Mild: (-4) Moderate: (-6) Severe: